Rush
Rush compresses the match into one objective: Furrow. Contractors start with it, and the Furries win if they take it.
Role
Play Rush when you want a short defensive fight with full weapon access. The objective is not to clear the whole town; it is to keep Furrow from flipping.
Stats
- round duration seconds
- 450
- round duration
- 7:30
- boss enabled
- no
- rewards enabled
- yes
- wave size multiplier
- 1.5
- furry respawn interval seconds
- 30
- objective
- Furrow
Fun Facts
- Rush hides the other territory objectives and only keeps Flag III active.
- Rush grants every weapon for the round, so unlock progression is not the limiting factor.