Updates

ERADICATION

v6

New

  • Added RGB color support to vehicle deployment settings.
  • Added more vehicle colors to pick from.

Changes

  • Revamped the M1911.
  • Rebuilt the whole UI, both how it works and how it looks. ERADICATION has a new look.
  • General bug fixes and improvements.

Notes

  • Mobile and console support isn't finished yet. It's coming in the next update.

v5 19 updates, April 24, 2026 to May 21, 2026

v5.3.1

Changes

  • Refined the M60.

Removals

  • Removed Callouts in favor of the new Quick Chat system.

v5.3

New

  • Added free Night Vision Goggles (NVG), toggled via Y / Right D-Pad / Bottom Right.

Bug fixes

  • Fixed a stuck bottom-of-page state in RallyDrop.
  • Fixed accessories incorrectly remaining visible in true first person.
  • Fixed inventory access across all platforms.
  • Fixed anti-cheat false positives triggered by Whiskorian physics.
  • Resolved collision group conflicts (under observation).

v5.2

New

  • Added the MH-60HE Blackhawk.
  • Added cursor aiming.

v5.1

New

  • Brought back the manual cursor on console.

Changes

  • Made it clearer where the boss is.
  • Optimized the 3D world across the map.

Bug fixes

  • Fixed a lot of runtime errors.
  • Fixed map data that was wrong or showed up late.
  • Fixed vehicles you couldn't get into or drive.
  • Fixed inaccurate seating prompts on WWII tanks.
  • Fixed vehicle replication and ownership inconsistencies.

v5.0o

New

  • Added claw control support for mobile players.

Changes

  • Overhauled the mobile and console UX.
  • General UI/UX improvements for mobile and console.

Bug fixes

  • Fixed mobile, which was broken.

Removals

  • Removed leaning.

v5.0n

New

  • Added a death animation to the Core object.
  • The Core object now scales in size relative to its remaining health.
  • Added rewards for destroying the Core, distributed to the player who dealt the final blow and all contributors.

Changes

  • Updated death feedback for improved clarity.

Bug fixes

  • Fixed helpers failing to navigate to and attack players.
  • Fixed the cutscene GUI not appearing when expected.
  • Fixed Furries incorrectly tracking players through the basement.

v5.0m

New

  • Added visual feedback when the Core is struck.
  • Added a description to every game mode.

Changes

  • Round end no longer forces player deaths or respawns.
  • Players who are already deployed can vote on the game mode now.

v5.0l

New

  • Added audio culling to Furries, so their barks don't all pile on top of each other.

Changes

  • Lowered helper resistance to explosion damage.
  • Improved client and server performance.
  • Disabled developer debugging parts for the current revamp phase.

Bug fixes

  • Fixed the Core not registering incoming bullets.
  • Fixed the Core failing to play its animation.
  • Fixed the level UI flashing up for a second or two when you join.

v5.0k

Changes

  • Standardized reserve ammo capacity across all weapons.

Bug fixes

  • Fixed an anti-cheat false positive triggered by players standing on moving vehicles.

v5.0j

New

  • Added rewards for defending a territory, claiming a territory, and engaging Furries on a territory.
  • Added a reward for using the callout menu.
  • Added an assist system to credit players for contributing to kills.
  • Added an end-of-round screen with the key stats.

Changes

  • Death feedback now shows a bit more clearly what killed you and how.

Removals

  • Pulled Infection for now while we keep working on it.

v5.0i

New

  • Added /votekick, so players can start a chat vote to remove someone disruptive.

Changes

  • Finished the anti-cheat. It's production-ready now.

Bug fixes

  • Fixed several bugs that happened the first time you died.
  • Fixed the menu camera and start state after dying.

Notes

  • Now that the anti-cheat is production-ready, we ran an unban wave. Players flagged by false positives were reviewed and unbanned.

v5.0h

New

  • Added velocity-based blast physics, so explosions now launch players and anything else nearby.
  • You can now have more than one of the same vehicle out at once.
  • RallyDrop settings now show which vehicle you're configuring.

Changes

  • Overhauled explosion visuals.
  • Security improvements across the game.

Bug fixes

  • Fixed the explosion blast radius.
  • Fixed tanks breaking completely in water.
  • Fixed the Panzer IV failing to move.

Notes

  • Use code LOWQUALITY for 1 cash and 1 XP.

v5.0g

New

  • Added a Codes section to the Rewards menu for redeeming codes. Weapon rewards from codes are coming soon.

Changes

  • Rebranded SkyDrop to RallyDrop.
  • Reworked RallyDrop under the hood so it's sturdier and runs better.
  • General optimizations and improvements across the game.

Notes

  • Use code ERADICATION for 2,000 cash and 1,000 XP!

v5.0f

New

  • Added the M60, for group members only.
  • Added a Rewards menu where you can see and claim every reward in one place.

Changes

  • Improved the level system UX.
  • Limited rewards in private servers to stop reward farming.

v5.0e

Changes

  • Restyled every GUI in the game so they all match.

Notes

  • Another update coming later today 😶‍🌫️

v5.0d

Changes

  • Reworked and rebalanced the Furry team.

Bug fixes

  • Fixed anti-cheat false positives incorrectly flagging legitimate players.

Notes

  • Unban wave in effect.

v5.0c

New

  • Added a daily login bonus for all players.
  • New players get a free 2-hour 2x cash and XP boost when they join.
  • Added the option to kick players from a vehicle you own.
  • Pushed SkyDrop elements to free users.
  • Migrated cash SkyDrop to a per-round basis.

Changes

  • Replaced the backpack with a cleaner one.
  • Switched to a new networking library to cut down on client-server issues.

Bug fixes

  • Resolved an internal engine bug affecting vehicle tracks.
  • Fixed anti-cheat false positives incorrectly flagging legitimate players.

v5.0b

Changes

  • Increased respawn time from 3 seconds to 6 seconds.

Bug fixes

  • Resolved runtime errors occurring in private servers.
  • Fixed broken datastore code that was mishandling data.
  • Fixed a visual ragdoll bug affecting player death animations.

v5.0a

New

  • Added multiple game modes: Traditional, Infection, and Rush.
  • Added the MTV-92.
  • Added the M keybind for quick map access.
  • Added aim assist for console players.
  • Extended laptop support for vehicles.

Changes

  • Overhauled the Furry boss. He only shows up in Traditional now.
  • Reworked the vehicle system.
  • Added player scaling so solo rounds are more manageable.
  • Extended background terrain, just so the map doesn't feel empty.
  • Lots of performance optimizations.

Bug fixes

  • Resolved inconsistent Furry attack patterns.
  • Fixed callout UI that showed up wrong during play.

Removals

  • Removed the loading screen to reduce memory usage.
  • Removed broken tree collisions.

Notes

  • This update is rough around the edges and not fully stable, so expect some bugs.
v4 18 updates, August 8, 2025 to April 15, 2026 show all hide

v4.1.1

New

  • Added localization support for international players

Changes

  • Refactored large parts of the codebase to make it more stable and easier to work on
  • Overhauled the anti-cheat so it catches cheaters more accurately and reliably

Bug fixes

  • Fixed several runtime errors that could interrupt play

v4.1.0

New

  • Added dynamic spawning based on player count
  • Added Furry variant: Bloater
  • Added Furry variant: Spitter
  • Added Furry variant: Leader
  • Added Furry variant: Robot

Changes

  • Reduced the effectiveness of the Furry variant: Pimple

Bug fixes

  • Resolved an issue that could cause vehicles to fly unexpectedly

v4.0.9

New

  • Added controller haptics
  • Added kill toasts
  • Added Furry defense logic

Changes

  • Increased base capture time by 60%
  • Reworked footstep audio
  • Reworked the Furry variant: Pimple

Bug fixes

  • Resolved a silent error affecting broken weapon gamepasses
  • Fixed an issue that prevented Furries from appearing on the map
  • Fixed an issue that prevented Furries from attacking during continuous contact
  • Fixed the callout enabled setting

v4.0.8

Changes

  • Reduced network latency and overhead by 60% to 75%
  • Reduced client CPU overhead by 25%
  • Overhauled Furry rendering
  • Improved server and client performance, freeing 2 to 5 frames
  • Increased server capacity from 25 to 32 players
  • Increased Furry spawn rate by 20%
  • Reduced vehicle damage caused by Furries by 90%
  • Revamped the anti-cheat system
  • Revamped the loading screen
  • Updated deprecated sounds

Bug fixes

  • Fixed a premium benefits logic issue that incorrectly granted 4x rewards

Other

  • The game is more stable and runs better overall
  • Servers stay up longer with fewer slowdowns

Notes

  • Stability may be uneven while we keep an eye on this update
  • Please report any false bans

v4.0.7.2

New

  • Added gamepass: Hand Charge

Changes

  • Reduced ammo crate interaction time from 3s to 0.1s
  • Overhauled the M134 Minigun

Bug fixes

  • Fixed various bugs and cleaned up the codebase

Removals

  • Removed the Mechanical Grenadier

Notes

  • The Mechanical Grenadier has been replaced based on player feedback
  • Previous Mechanical Grenadier owners will receive the Hand Charge for free

v4.0.7.1

Bug fixes

  • Fixed blocky ragdolls after death

Notes

  • Also includes performance and stability improvements

v4.0.7

New

  • Added universal gyroscopic stabilization for turrets
  • Added more anti-exploit protections

Bug fixes

  • Adjusted aiming and firing alignment so weapons shoot more accurately
  • Fixed ghost driving

Notes

  • Also includes performance improvements

v4.0.6.3

New

  • Added weapon: FX-05 Xiuhcoatl
  • Added helicopter: MH-60 Blackhawk (pilot minigun)

Bug fixes

  • Fixed helicopter tooltips

v4.0.6.2

New

  • Added SkyDrop variant: Aviation (98R$)
  • Added helicopter: MH-60 Blackhawk (transport)

Bug fixes

  • Fixed callout activation

v4.0.6.1

New

  • Added a callout menu with settings (V)

Changes

  • Updated refueling visuals
  • Adjusted how vehicle health is affected when running over Furries

Bug fixes

  • Fixed Furry-related vehicle damage behavior
  • Fixed camera interference while operating vehicles

v4.0.6

v4.0.6: Changes 8Bug fixes 10Removals 2Notes 1 show all hide

Changes

  • Improved vehicle gunplay
  • Improved automatic suspension physics
  • Improved attachment models
  • Improved vehicle gunsights
  • Improved loading times
  • Readjusted the vehicle control interface
  • Readjusted attachment balance so all attachments now include tradeoffs
  • Readjusted vehicle torque

Bug fixes

  • Fixed several issues involving vehicle-to-player collisions
  • Fixed several respawn issues
  • Fixed several main menu issues
  • Fixed an issue that allowed weapon duplication while seated
  • Fixed the excessive suspension height on the LTV-300
  • Fixed an issue with sight placement during reloads
  • Fixed an issue involving explosion craters in the boss den
  • Fixed false-positive anti-cheat bans
  • Fixed the toggle aim keybind (P key / mobile button)
  • Fixed capture UI scaling across all devices

Removals

  • Temporarily removed server-side attachment models
  • Removed safe mode

Notes

  • Refill stations have been deferred to the next update

v4.0.5

New

  • Added weapon attachment: Optic
  • Added weapon attachment: Barrel
  • Added weapon attachment: Underbarrel
  • Added weapon attachment: Bipod
  • Added vehicle: LTV-300
  • Added weapon: Musket
  • Added tracers to all weapons
  • Added small trench bridges across the map

Changes

  • Renamed vehicle: MBT-52 Panthera to MBT-800
  • Renamed vehicle: RR-20P Sentinel to ACV-120
  • Updated the settings menu design
  • Reduced gore intensity to preserve performance
  • Adjusted hipfire movement
  • Optimized explosion networking to reduce server lag

Bug fixes

  • Fixed an issue that caused inventory duplication when entering or exiting vehicles

Removals

  • Removed vehicle: Greasehog

Notes

  • Anti-cheat improvements have been deferred to the next update

v4.0.4

v4.0.4: New 21Changes 8Bug fixes 10Removals 1Notes 2 show all hide

New

  • Added weapon: AX-50
  • Added weapon: Remington Model 870
  • Added weapon: MP5A3
  • Added weapon: Krag-Jørgensen
  • Added weapon: Toka
  • Added purchasable: x2 Cash (15m/30m/60m)
  • Added purchasable: x2 XP (15m/30m/60m)
  • Added purchasable: x2 Ammunition Canister
  • Added badge: First Blood
  • Added badge: Fighter
  • Added badge: Hunter
  • Added badge: Exterminator
  • Added badge: Arms Dealer
  • Added setting: Toggle Aim
  • Added the Greasehog to SkyDrop
  • Added the contributor factor to the Furry boss fight
  • Added loadout weapon locks
  • Added a server migration system
  • Added additional creators to the credits
  • Added a donations page
  • Added a vignette overlay to the AX-50 scope

Changes

  • Reworked sniper rifles
  • Reworked the credits
  • Updated hitmarkers
  • Adjusted Glock audio
  • Adjusted the notification UI
  • Increased ammunition canister capacity from 5k to 10k
  • Made the AK-74 free
  • Reduced weapon spread

Bug fixes

  • Fixed an issue that caused territories to remain stuck at 6/7
  • Fixed an issue involving a secondary weapon challenge
  • Fixed an issue affecting loadout saves
  • Fixed overlapping text in the credits
  • Fixed a vehicle issue where owners leaving caused weapons to disappear
  • Fixed engine audio
  • Fixed an issue that exposed the qaAdmin panel to unintended users
  • Fixed an issue affecting the Arms Dealer badge
  • Fixed an issue affecting leaderboard updates
  • Permanently fixed an issue that allowed Furries to access weapons (shooting as a Furry now results in an auto-ban)

Removals

  • Removed weapon: Makeshift AK

Notes

  • Iron sight adjustments have been deferred to the next update
  • Weapon loadout datastores were wiped with this update

v4.0.3.5

New

  • Added secondary weapon: Bodeo 1889

Changes

  • Reworked and hardened the purchase backend for gamepasses and developer products
  • Updated the Mechanical Grenadier explosion VFX
  • Increased the Furry count

Bug fixes

  • Fixed an issue that prevented SkyDrop from spawning
  • Fixed an issue that caused the den to count territories incorrectly
  • Fixed an issue that prevented Furries from spawning correctly
  • Fixed an issue that caused the Remington Rolling Block to cock back slowly
  • Fixed the incorrect ammo type for the VSS Vintorez
  • Fixed the incorrect ammo type for the RPK-74

Notes

  • "NEW" loadout tags have been deferred to the next update
  • The Double-Barrel is currently known to be broken and does not need to be reported

v4.0.3

New

  • Added SkyDrop setting: Lock Driver
  • Added server location display to the main menu
  • Added game version display to the main menu
  • Added explosion gore

Changes

  • Reworked ammo boxes
  • Relaxed anti-alt detection to support higher player counts
  • Increased the default ADS FOV for sniper rifles
  • Increased the Furry count
  • Reduced hitmarker size

Bug fixes

  • Fixed an issue involving building collisions
  • Fixed an issue that caused the Furry count to increase exponentially after each round or death
  • Fixed an issue that prevented explosion splash damage from working
  • Fixed the black screen of death
  • Resolved a recurring invalid sound issue

v4.0.2

Changes

  • Converted the MBT-52 Panthera to a one-man vehicle
  • Converted the RR-20P Sentinel to a one-man vehicle

Bug fixes

  • Fixed an issue that prevented vehicle armaments from damaging Furries
  • Fixed an issue that allowed Furries to mount SkyDrop vehicles

Notes

  • The fix for exponential Furry count growth has been deferred to the next update
  • The fix for hitmarkers affecting teammates and dead humanoids has been deferred to the next update

v4.0.1

New

  • Added an in-game suggestions and feedback system
  • Added map pings
  • Added hitmarkers

Changes

  • Rearranged main menu assets
  • Changed the unstance keybind from Space to X
  • Adjusted the feel of the M249
  • Corrected the AK-74 ammo type
  • Corrected the Thompson M1928 magazine type

Bug fixes

  • Fixed an issue that prevented the boss from functioning after one round
  • Fixed a leaderboard loading issue
  • Fixed a critical issue that allowed Furries to wield weapons
  • Fixed a critical issue that prevented console players from selecting SkyDrop vehicles
  • Resolved bullet raycasting issues so Furries no longer absorb excessive shots

v4.0.0

v4.0.0: New 40Changes 33Bug fixes 12Removals 30Other 4Notes 1 show all hide

New

  • Added an interactive map with mobile support, zoom, and a legend
  • Added persistent settings: aim sensitivity, graphics mode, tooltips, level UI, bloom, color correction, sunrays, camera shake
  • Added non-persistent settings: DOOM music and impact effects
  • Added weapon: Double-Barrel
  • Added weapon: AA-12
  • Added weapon: M249
  • Added weapon: Remington Rolling Block
  • Added weapon: M40A5
  • Added weapon: Makeshift AK
  • Added weapon: Makeshift Obrez
  • Added weapon: DF2000 (developer weapon)
  • Added weapon attachment: Optic
  • Added vehicle: MTP-92
  • Added vehicle: MTG-92
  • Added vehicle: RR-20P Sentinel
  • Added vehicle: MBT-52 Panthera
  • Added global leaderboards for Cash, Kills, and XP
  • Added the Defenders and Furries teams
  • Added commands: qaAirstrike1-4, qaCaptureAllFlags, qaResetAllFlags, qaRoundID, qaClockTime
  • Added Furry variants: Normal, Pimple, Watcher
  • Added 48-minute rounds to the core game loop
  • Added original Furry SFX
  • Re-added craters with a 3-minute despawn timer
  • Re-added secondary weapon holsters
  • Added notification audio
  • Added daily challenges
  • Added credits
  • Added friend invite tab
  • Added levels
  • Added tooltips
  • Added SkyDrop (replacing the RPG-26)
  • Added vehicle interactions for toppling and running over Furries and trees
  • Added contributor tag for bug reporters
  • Added weapon canting while crouched
  • Added fire blur
  • Added an inspect animation
  • Added camera shake to explosions
  • Added realistic bullet physics
  • Added sprint toggle for console
  • Re-added third-person weapon support

Changes

  • Converted Furries from R15 to R6
  • Reduced Furry attack range from 10 studs to 5 studs
  • Reduced Furry attack damage from 15 to 12.5
  • Increased Furry attack cooldown from 1.3s to 1.4s
  • Increased Furry respawn time from 4-6s to 10-15s
  • Reworked Furry AI
  • Increased territory decay rate from 0.002 to 0.003
  • Increased ammo reserves for gamepass weapons
  • Improved weapon loadout saving
  • Reworked footstep audio
  • Reworked the Furry boss
  • Reworked airstrikes
  • Reworked explosion logic and VFX
  • Reworked overhead ranks
  • Reworked the backpack
  • Reworked ProximityPrompts
  • Corrected territory capture logic
  • Changed premium benefits payout from 10k to 5k
  • Changed default aim sensitivity from 0.4 to 0.5
  • Changed stance transition time from 0.45s to 0.3s
  • Changed jump cooldown from 1.5s to 1.2s
  • Changed body despawn time from 30s to 8s
  • Changed body limit from 5 to 4
  • Changed blood color from red/dark red to pink/magenta
  • Adjusted viewmodel arm size
  • Readjusted ambience, flag audio, Furry audio, terrain, and ADS speed
  • Redesigned the chatbox, mobile controls, bullet casing models, both rivers, and muzzle flashes
  • Overhauled visual graphics, gamepass logic, and the shop UI
  • Refreshed all UI sounds and house models
  • Reworked the Weapon, Main Menu, Loadout, and Deploy UIs
  • Refreshed the Notification, Vehicle, and Capture UIs
  • Reworked reload animations for the AK and AR
  • Refreshed and readjusted the following weapons: AK-12, AK-74, AR-15, VSS Vintorez, M1911A1, Python, Z Custom, Five-seveN, P90, G36, G17 w/ Shield, G18, G19, Kar98k, Vector, L86A1, M16A2, Mechanical Grenadier, M4A1, M61 Vulcan, MK1 Carbine, M91/30, PPSh-41, RPG-7, RPK-74, P320, Saiga-12, Schwarzlose M.1898, Walther P99 AS, Thompson M1928

Bug fixes

  • Fixed Furrow's broken flag
  • Fixed craters
  • Fixed Furry ragdolls
  • Fixed mobile input for vehicle controls
  • Fixed the Furry attack animation
  • Fixed issues with premium benefits
  • Fixed an issue that caused player accessories to unanchor on death
  • Fixed an issue that allowed Furries to attack undeployed players
  • Fixed instant chambering during tactical reloads
  • Fixed a firing issue when equipping and unequipping weapons
  • Fixed an ADS issue when equipping and unequipping weapons
  • Fixed the loadout guard so players can no longer deploy without a weapon

Removals

  • Removed Furry decapitation chance (replaced with impact effects)
  • Removed the update logs UI
  • Removed fall damage
  • Removed Furry variants: Tank, Mini, Normal (legacy)
  • Removed weapon: Beretta 92X
  • Removed weapon: Chauchat M. 1915
  • Removed weapon: Gewehr 98
  • Removed weapon: MP5A5
  • Removed weapon: M45 MEUSOC
  • Removed weapon: M60E3
  • Removed weapon: M9A3
  • Removed weapon: MAC-10
  • Removed weapon: MAC-10S
  • Removed weapon: H.C.A.R
  • Removed weapon: MP-40
  • Removed weapon: Martini-Henry
  • Removed weapon: Mei-294
  • Removed weapon: Mei-494
  • Removed weapon: Nailgun
  • Removed weapon: PM Makarov
  • Removed weapon: RPG-26
  • Removed weapon: SVT-40M
  • Removed weapon: G43
  • Removed weapon: AKM
  • Removed weapon: M3A1 Grease Gun
  • Removed weapon: StG-44
  • Removed weapon: MAS-49
  • Removed weapon: RM-277
  • Removed weapon: RS-556
  • Removed weapon: APR .308

Other

  • Overhauled and strengthened the anti-cheat system
  • Re-enabled StreamingEnabled
  • Completed extensive optimization
  • Restored all animations

Notes

  • Barrel, Underbarrel, and Bipod attachments remain listed as coming soon
v3 4 updates, April 9, 2025 to June 23, 2025 show all hide

v3.5.5

New

  • Added a developer panel for private server owners
  • Added primary weapon: G36
  • Added automatic Arabic localization support

Changes

  • Updated crouch animations
  • Updated prone animations
  • Updated UI audio
  • Updated Gewehr 43 animations

Bug fixes

  • Fixed broken animations
  • Fixed menu reset issues
  • Fixed a bloom lighting glitch
  • Fixed additional loading screen issues

Removals

  • Removed developer weapon: Elysium AK
  • Removed developer command: Nuke

v3.5.1

Changes

  • Updated the game icon
  • Updated the game thumbnail
  • Updated the game description
  • Updated the game name

Bug fixes

  • Resolved an infinite loop in the loading screen logic

v3.5.0

New

  • Added notifications

Changes

  • Updated main menu logic
  • Overhauled the respawn and death system
  • Overhauled Furry AI logic
  • Overhauled Furry spawn logic
  • Updated UI audio and visuals

Bug fixes

  • Resolved the long-standing broken alt detection issue

Removals

  • Removed excess voxel terrain
  • Temporarily removed free daily premium cash
  • Removed all interactable doors

Notes

  • This update went out earlier than planned because of an internal conflict

v3.0.5

New

  • Added cardinal direction UI
  • Added walking and running animations

Changes

  • Updated the vehicle system
  • Updated Furry visuals
  • Updated footstep audio

DON POLLO OBBY

v1.2

Changes

  • Refactored the frontend and backend codebase
  • Adjusted several models

v1.1

New

  • Added a join badge
  • Added a completion badge
  • Added a Rainbow Carpet at the finish
  • Added a Flying Cloud at the finish

Changes

  • Increased the stage cap from 50 to 51
  • Added logic to the invisible map boundaries

Bug fixes

  • Resolved a minor gamepass issue affecting tools on join