Modes
3 modes catalogued.
Traditional
Play Traditional when you want the complete territory push. It rewards teams that rotate between captures, defend reclaimed flags, and save enough firepower for the boss once all active territories are secured.
Traditional is the full ERADICATION round: reclaim the six Furry-held territories, hold the line, then unlock the boss route.
Rush
Play Rush when you want a short defensive fight with full weapon access. The objective is not to clear the whole town; it is to keep Furrow from flipping.
Rush compresses the match into one objective: Furrow. Contractors start with it, and the Furries win if they take it.
Infection
Use Infection as a territory-control survival mode. The longer the Furries hold ground, the more dangerous nearby streets become, so clearing flags also controls where new threats can appear.
Infection is a 15-minute ruleset where Furry-held flags create spawn pressure and downed contractors can return on the Furry side.