ERADICATION · Gamepasses

Gamepasses

18 gamepasses catalogued.

FURRY INVISIBILITY [x2]

Use it if you play Furry-side rounds and want a longer invisible window before reappearing.

FURRY INVISIBILITY [x2] doubles the Furry invisibility duration from 30 seconds to 60 seconds.

RALLYDROP: WWII

Use it when you want WWII armor instead of the base RallyDrop vehicle pool.

RALLYDROP: WWII adds the Panzer IV and T-34 to RallyDrop vehicle access.

RALLYDROP: DOUBLE COMMANDER

Use it when you want to keep two vehicle roles available at once, such as one transport and one armored support option.

RALLYDROP: DOUBLE COMMANDER raises RallyDrop access to two active vehicles.

RALLYDROP: AVIATION

Use it when air movement matters more than ground armor, especially for long rotations across Furron.

RALLYDROP: AVIATION adds helicopter access to RallyDrop.

SET II: JAPAN I

Use it if you want a broad historical Japanese loadout set with both primary weapons and sidearms.

SET II: JAPAN I unlocks a Japanese weapon set covering Type 100 variants, Type 38 and Type 99 rifles, Nambu sidearms, Hamada sidearms, and related rifles.

SET III: GERMANY II

Use it if you want German rifles, machine guns, submachine guns, anti-armor weapons, and a sidearm in one pass.

SET III: GERMANY II unlocks later German weapons, including FG-42, Gewehr 41, Gewehr 43, Karabiner 98k, MG-42, MP-34, MP-40, Panzerbuchse 39, StG-44, and Walther P38.

SET IV: RUSSIA II

Use it if you want Russian automatic fire, anti-armor pressure, rifle options, and a sidearm from one pass.

SET IV: RUSSIA II unlocks DP-27, Mosin-Nagant M38 Carbine, PPSh-41 variants, PTRS-41, SVT-40, and Tokarev TT-33.

SET: SALVAGED I

Use it if you want the improvised salvaged weapon family instead of a historical nation set.

SET: SALVAGED I unlocks the salvaged weapon set.

AMMO CANS [x2]

Use it if you want more ammo support during long territory holds, boss pressure, or extended pushes.

AMMO CANS [x2] adds one extra ammunition canister.

Set V: USA I

Use it if you want a smaller USA set with a machine gun, rifle, shotgun variant, and sidearm.

Set V: USA I unlocks Lewis Gun, M1903 Springfield, Winchester M1897 (Trench Gun), and M1911A1.

Set I: FRANCE I

Use it if you want the French historical weapon set with rifles, automatic fire, and a revolver sidearm.

Set I: FRANCE I unlocks Lebel M1886/93, Berthier Carbine, Chauchat, RSC M1917, and M1892 Revolver.

Set VI: RUSSIA I

Use it if you want the smaller Russian pass with one automatic primary, one rifle, and one revolver.

Set VI: RUSSIA I unlocks Fedorov Avtomat, Mosin-Nagant M1891/30, and Nagant M1895.

Set VII: GERMANY I

Use it if you want the earlier German set with rifle, sidearm, submachine gun, and self-loading options.

Set VII: GERMANY I unlocks C96 Mauser, Gewehr 98, Luger P08, MP-18, and Selbstlader M1916.

HAND CHARGE

Use it if you want the standalone cannon-pistol style weapon without tying the unlock to a larger set.

HAND CHARGE unlocks the Hand Charge weapon.

RPG-7

Use it if you want a standalone launcher pass for heavy-target and vehicle-focused pressure.

RPG-7 unlocks the RPG-7 launcher.

SET VIII: USA I

Use it if you want the USA set built around classic rifle, shotgun, and submachine-gun options.

SET VIII: USA I unlocks M1 Carbine, M1 Garand, Thompson M1928, and Winchester M1897.

RALLYDROP

Use it if you want the main vehicle call-in experience with armored, unarmored, and support vehicle options.

RALLYDROP unlocks base RallyDrop vehicle access beyond the free LTV-300 tier.

M134

Use it if you want a dedicated high-volume fire weapon outside the normal cash-and-XP unlock path.

M134 unlocks the standalone M134 minigun weapon.