Mechanics
Game mechanics in ERADICATION. Each page explains one rule or action.
7 pages
Territory Capture
Stand in the flag area to capture the territory. A Furry in the area stops your capture progress. The capture progress decreases when no contractor is in the area.
Territory capture is the main objective. A captured territory gives the team a new spawn location.
Deployment
Select a territory that your team controls. You cannot select a territory while enemies contest its flag.
Deployment lets you spawn at a territory that your team controls.
Furry Waves
The number of enemies changes with the mode and the number of players. In Rush, the enemies attack Furrow.
Furry waves send groups of enemies against the team.
Boss Unlock
Capture Furward, Furrow, Purridge, Whisken, Bloodwhisk Reach, and Whiskspire. Hold these territories to start the boss fight.
The boss becomes available in Traditional mode after the team captures all six enemy territories.
Boss Core
Attack the core to reduce the health that it gives to the boss.
The boss core can restore health to the boss during the final fight.
RallyDrop Vehicle Call-In
Use RallyDrop to move the team or to use a vehicle weapon. You can have one active vehicle, or two with the Double Commander gamepass.
RallyDrop lets you call a vehicle to a nearby location. Your gamepasses control which vehicles you can call.
Vehicle Resupply
Drive a damaged vehicle onto a resupply pad. Wait for the pad to repair and resupply the vehicle.
A vehicle resupply pad repairs a vehicle and fills its weapon ammunition.